“John Lomax is a very talented environment artist, greatly assisting Phosphor in delivering great looking worlds for players to experience. Having John as part of the team was an absolute pleasure and any future team he becomes a part of will be that much better for having him.” Chip Sineni Co-Founder /fOUNDer/ Director OF pHOSPHOR gAMES & tRIXI John is an extremely creative and technical person who invests all his knowledge and skill into not only his current tasks but everything surrounding him. His communication skills, suggestions and compromises allowed for successful results were all parties were more than satisfied with the result.
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In those situations, John understood their needs and how to successfully integrate those within a cohesive and visually appealing look. John’s understanding of necessary design needs was also a strong quality as evidenced by his collaborative and successful working relationship with designers.
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He was able to communicate and work with engineers clearly and efficiently, building cross-discipline relationships which resulted in a healthy and cohesive environment for the entire team. John can learn propriety tools extremely fast, how to use them in multiple ways to push the fidelity of his work and make recommendations on improvements for the benefit of the team and company. This along with his leadership skills allowed John to help mentor less experienced artists and help establish a benchmark the company strives for all artists to meet. His attention to detail while maintaining and meeting deadlines efficiently helped push the standards of what the entire team should strive towards and helped promote continued growth and improvement for the team. When John first started, he was already an extremely talented artist with great team skills who was able to integrate himself and adapt extremely quickly, allowing him to continue his growth in a manner which served as a benchmark for other teammates. Over this time, the growth witnessed in artistry, technical skills and leadership, from the time he started to this day, has been incredible and the team is that much better for it. “I have had the pleasure of working with John for the past five years. On top of his skills, John has the ability to mold and adapt to any situation which makes him an asset to any team.” Andrew J Hura Lead Artist Wargaming Chicago-Baltimore John also has some UX Research skills that he can show off. He always goes above and beyond what the client asks for. “John is an exceptional designer and employee. He will become a coveted asset to any team he becomes a part of.” Hannah Bowman UX Researcher Amazon He has a great attitude and sense of humor that he quickly feels like part of the family. John is not only a great artist but he is also an excellent person. He gets his work done to a high quality and is always looking out to see where he can help in areas that are suffering.
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He has multiple strengths ranging from a strong visual eye, performance and optimization, lighting, and creating the best looking assets from mobile, console and PC. He is ultra focused and dedicated to the task at hand. “Every artist has a short list of people they want on their 'game dev dream team' and John Lomax is on mine. He would be an impactful addition to any team.” Ryan Blake Studio Art Director Level Ex, Inc. John is dependable, talented and a pleasure to work with. He's one of the hardest working colleagues I've known, and puts in exceptional effort to deliver exemplary assets for his team. No matter the tasks assigned to him, John delivers top quality work, and is always looking for ways to improve. John and I started at Phosphor together and tackled a variety of AAA and premium mobile products across different genres and platforms. “John Lomax is a passionate, talented artist with an immense dedication to success. Travis Hernandez Learning Platform Specialist Google